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 Post subject: Beta Bug Fixes
PostPosted: Thu Jul 16, 2009 11:53 am 
Reclaimed Founder

Joined: Thu Mar 19, 2009 7:12 pm
Posts: 140
Location: Minnesota, USA
I fixed the following bugs today:

Server side fixes:
There was a bug with the weaving skill that made it not work at all.
There was no skillup for the spinning skill.
Timers added up incorrectly when you ran a spinning wheel more than once.
Fixed a bug with griding flour.
Occasional errors when viewing quest lists have been fixed. I believe it's when quest mobs were standing on flowers, which are not quest mobs.
The /played command did not count the time you played so far in this login session, only since you last logged out.
Tree spawn rate increased in grasslands.
It stops you from building tiles on the same tile (wood floor on a wood floor), thus saving materials from accidental builds.
Admin command for adding property building points to a player.
A /removeproperty command for players.
Fixed a bug with multiple effects on the same object not serializing correctly.

Client side fixes:
The client crashed if you tried to walk off the edge of the world. (or when you logged out)
Periodic null pointers that seem to happen when a null packet gets put in the queue have been fixed, probably. I think it was a race condition.


Outstanding bugs:
Some concurrency issues around retrieving sprite lists on the server.
(I am trying to find a solution that does not involve locking)
Many many others. Including a moving item bug, which is fairly severe.

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 Post subject: Re: Beta Bug Fixes
PostPosted: Thu Jul 16, 2009 5:24 pm 
Reclaimed Founder

Joined: Thu Mar 19, 2009 7:12 pm
Posts: 140
Location: Minnesota, USA
NullPointers on the client side fixed. Skill issue divide by zero fixed. Infinite digging on certain tiles fixed. more help text when gathering mud and grass if you are a noob.

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 Post subject: Re: Beta Bug Fixes
PostPosted: Fri Jul 17, 2009 1:35 am 
Reclaimed Founder

Joined: Thu Mar 19, 2009 7:12 pm
Posts: 140
Location: Minnesota, USA
Fixes today, server side:
Yarn and fabric goes directly to inventory after crafting them.
New admin command for granting property allowances.
Fixes to various dialogs with that would crash if you included an ' in them, like signs.
Fixes to how areas are requested, sometimes you would see things out of date.
Mobiles should now move, even if you don't. (updates were not being sent)
Command to remove property. /removeproperty


Stuff done in the client (not yet released):
Deselect current target button. (f key)
i and m key go to inventory and map.. AND BACK AGAIN.

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-Reclaimed Developer, full time game developer from Howling Moon Software


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 Post subject: Re: Beta Bug Fixes
PostPosted: Wed Jul 22, 2009 1:42 am 
Reclaimed Founder

Joined: Thu Mar 19, 2009 7:12 pm
Posts: 140
Location: Minnesota, USA
A bunch of new graphics. New items and new pieces. A brazier that can be lit and burns longer than a cooking fire. You can also cook at it. Various logging upgrades and general improvements. The Build Buddy is done. It highlights where the item you are going to construct is going to go. I also cleaned up built item placem ent, so you won't be placed inside large things you built. Client login screen has minor improvements, like progress indicated as it is logging in. Minor changes to login process itself. More spawn rates adjusted. Hopefully we will have forests that grow back. Admin command for changing property owner.

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